I've been following this thread (and others like it) since I started preparing to run WFRP 4e. Based on some initial test plays, I decided to try the following rules for combat when I began a campaign in April:
1. Max Advantage = Init bonus
2. Max modifier bonus to any attack of +30%
3. Ignore RAW ...
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- Sat Jun 13, 2020 1:42 pm
- Forum: 4th Edition
- Topic: WFRP 4 analysis
- Replies: 123
- Views: 437063