Search found 46 matches

by makrellen
Fri Feb 28, 2020 8:20 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

Thank you everyone who has contributed! For those interrested - below is a short summary of where I am heading with this based on your suggestions. ----------------------------------- Campaign background: It is set in 2312. Magnus the Pious has routed the chaos invasion in the north and is busy re-b...
by makrellen
Wed Feb 19, 2020 12:02 pm
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

Good point on defining the cult from the leader. I am in that process right now (using input from this thread). Right now I am leaning towards a human military cook who ends both infecting all of the company he is in and gaining some of them as followers as he runs for the hills...
by makrellen
Mon Feb 17, 2020 9:01 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

Zisse wrote:
Mon Feb 17, 2020 8:47 am
Just a quick idea: what about hypochondriacs assembling in a cult, because there someone finally takes them seriously?
But still - thanks for pitching in 😊
by makrellen
Mon Feb 17, 2020 8:55 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

Zisse wrote:
Mon Feb 17, 2020 8:47 am
Just a quick idea: what about hypochondriacs assembling in a cult, because there someone finally takes them seriously?
That would be fun but not really in-line with the overall wibe of the campaign. It's definately more rooted in humans taking all the wrong choices and suffering the consequences.
by makrellen
Mon Feb 17, 2020 8:53 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

I had no idea that Nurgle drew inspiration from a Mesopotamian god - that's good info. I usually like to make my Warhammer lore as close to real-life history as possible so that is a good way to get inspired.

Thanks!
by makrellen
Mon Feb 17, 2020 6:44 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

I am so stealing the "initiation gets you infected but staying in the cult will keep it supressed". Great idea - thanks!

And I will definitely also have a tragic spin on my cult - the leader is plotting his own and Nulns destruction through opening a portal for Nurgle himself.
by makrellen
Mon Feb 17, 2020 4:34 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Re: Nurgle cults - what defines them?

I like the idea about believing that the disease is the cure in itself (maybe to eternal life? Or bringing loved ones back?).

Good stuff - thanks!
by makrellen
Mon Feb 17, 2020 2:29 am
Forum: Sigmar’s Tavern
Topic: Nurgle cults - what defines them?
Replies: 32
Views: 908

Nurgle cults - what defines them?

I am looking for inspiration for a Nurgle cult in my game.

What drives them? What would a member be before joining? How would they recruit?

Pointers to official material is great but I would rather hear how you have defined them in your games.
by makrellen
Sun Feb 16, 2020 10:12 am
Forum: WFRP 1st Edition
Topic: Critical hits and fumbles
Replies: 1
Views: 105

Critical hits and fumbles

So in the original 1st ed critical hits only occurred when a creature is down to 0 wounds. But Apocryhpa now introduced critical fumbles if you roll a double over your skill level (and charts for that as well). I recently saw a post (I think from Andy Law) that he was introducing critical hits on do...
by makrellen
Fri Feb 07, 2020 11:40 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

One of my issues isn't with the game necessarily, it's with the posters here. All of the "4th sucks, go back and play 2nd!". My response is PLEASE DO! and leave this section to discuss 4th. I think it is absolutely fair to expect people to be constructive (with every edition regardless of which one...
by makrellen
Thu Feb 06, 2020 7:32 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

Andy Law just posted an article on his own blog where he shows how to build NPC´s (an Orc): https://lawhammer.blogspot.com/2020/02/lets-build-some-wfrp-orcs.html?fbclid=IwAR0ylfh0dAPrgxe7j_K_lf8Tdu-fZU8bxngkrlRJWtmJ7qg0SdlU21y5qR4 I think it speaks volumes that you have to do all the work of adding ...
by makrellen
Mon Jan 27, 2020 6:22 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

And just for reference - this is quoted from discord: Andy Law17.01.2020 @Emperor Jaalib (he/him) I have no issue with not using certain rules, even if I was involved with a book where they are presented. That's what the Optional Rules are for, after all (it's hard-coded into WFRP4). Indeed, one of ...
by makrellen
Mon Jan 27, 2020 2:05 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

From Andy Law's post it sounds to me like the 'toolbox' approach they took was fully intended, they had specific reasons for doing it (whether one agrees with them or not), and thus this approach was not simply 'laziness' as you say. However it also sounds like he had a much bigger description of h...
by makrellen
Thu Jan 16, 2020 12:15 pm
Forum: WFRP 1st Edition
Topic: Endeavours from 4th ed
Replies: 10
Views: 2537

Re: Endeavours from 4th ed

I'm fascinated by these rules. Has anyone successfully employed them? I am (not surprisingly) using them in my current campaign. They work really well for us - it makes all those side quests really easy to handle (let's find out what this potion does, I would like to seek out someone to teach me th...
by makrellen
Mon Dec 23, 2019 4:35 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

”add skills as necessary” it’s exactly what you needed to do in previous editions. In 1st ed a dwarf fighter with good equipment, enough E and support from a half decent wizard could solo a major demon with barely a scratch... He would wade through scores of standard beastmen to the point where you...
by makrellen
Mon Dec 23, 2019 1:48 am
Forum: WFRP 4th Edition
Topic: Combat example
Replies: 119
Views: 5322

Re: Combat example

Monster stats in the rule book do leave a lot to work on for the GM. I really don't see it as a problem however. It's part of the job. Bumping the stats of a minotaur isn't hard. Finding new monster ideas isn't hard. Adjusting an encounter to the strength of your party isn't hard. You get the hang ...
by makrellen
Fri Dec 13, 2019 11:53 pm
Forum: WFRP 4th Edition
Topic: Can you use the 4e Starter Set rules to run a full campaign?
Replies: 1
Views: 277

Re: Can you use the 4e Starter Set rules to run a full campaign?

I love Warhammer. Have since the early 1e days. It's my favorite setting by far. Thing is, I'm not crazy about the rules. Never have been. My group and I like "lite" rules. We find the WH too crunchy for us. So one of us asked if we could use the Starter Set rules, which seem to be "lite", to run a...
by makrellen
Mon Dec 09, 2019 11:17 am
Forum: WFRP 4th Edition
Topic: unbalanced races
Replies: 61
Views: 3992

Re: unbalanced races

It’s not just +25% to a roll, it’s +25% to a roll you failed. This greatly increases its value. When the human fumbles, or miscasts, or just plain fails an important roll, he can use a fortune point. The elf is generally shit out of luck. In most sessions the elf is going to succeed slightly more o...
by makrellen
Mon Dec 09, 2019 2:32 am
Forum: WFRP 4th Edition
Topic: unbalanced races
Replies: 61
Views: 3992

Re: unbalanced races

I don’t understand how you’re getting such a power discrepancy between elf and human characters, unless they’re different careers. The difference is 10% on most tests, and the humans get fortune and resolve. IME there really isn’t much of a difference. This is unfortunately a common misconception a...
by makrellen
Tue Nov 19, 2019 1:59 am
Forum: WFRP 2nd Edition
Topic: Dogs of War: WFRP Weapons vs WFB Weapons
Replies: 14
Views: 1172

Re: Dogs of War: WFRP Weapons vs WFB Weapons

Wouldn't it be easier to use 1st ed stats together with WFB? As far as I recall there was even a WFB to WFRP conversion table in the rule book for 1st ed.