Search found 393 matches

by Orin J.
Wed Oct 21, 2020 8:49 pm
Forum: Sigmar’s Tavern
Topic: Is Imperial polytheism realistic?
Replies: 63
Views: 3415

Re: Is Imperial polytheism realistic?

(That is why the whole "Sigmarite" vs "Ulrician" conflict in TEW isn't realistic neither in a polytheist context: that is a copy-pasting from a purely monotheistic event, the Schmalkaldic War, within a context that couldn't support it). i want to just lean over and point out that the sigmarite/ulri...
by Orin J.
Wed Oct 21, 2020 2:36 pm
Forum: Sigmar’s Tavern
Topic: Is Imperial polytheism realistic?
Replies: 63
Views: 3415

Re: Is Imperial polytheism realistic?

Alleging that "[p]olitics and religion not mixing well [would be] a fairly standard foundation of human behaviour" show that you adopt a pure Abrahamic monotheistic frame of reference on politics, religion or "human behaviour", which is simply absurd to considerate polytheist politics, religion or ...
by Orin J.
Tue Oct 20, 2020 9:50 am
Forum: Sigmar’s Tavern
Topic: Is Imperial polytheism realistic?
Replies: 63
Views: 3415

Re: Is Imperial polytheism realistic?

politics and religion not mixing well is a fairly standard foundation of human behaviour, so that's not an issue to me. also i've never considered elven colonies as part of the "old world", as that's a human distinction. honestly to the elves and dwarfs it's more of a "new world" by their histories,...
by Orin J.
Sun Oct 18, 2020 8:25 pm
Forum: Sigmar’s Tavern
Topic: Is Imperial polytheism realistic?
Replies: 63
Views: 3415

Re: Is Imperial polytheism realistic?

i understand you feel you should explore how khainite worship could work, but i want to make it clear that the lore outright states that the cult of khaine is outlawed, full-stop, throughout the old world. the cult itself is simply linked inexorably to ritual murder and anti-social sentiments and re...
by Orin J.
Sat Oct 17, 2020 4:56 pm
Forum: WFRP 4th Edition
Topic: Channeling and Moving
Replies: 5
Views: 108

Re: Channeling and Moving

you can't really abstractly channel- you have to channel towards a casting cost, then cast the spell when you hit the casting number. once you match the casting number to make your casting roll and add the channeling result to it. if it fails there's an automatic miscast from the channeled magic. so...
by Orin J.
Thu Oct 15, 2020 3:01 pm
Forum: Sigmar’s Tavern
Topic: Is Imperial polytheism realistic?
Replies: 63
Views: 3415

Re: Is Imperial polytheism realistic?

khaine's cult is forbidden because the cult murders people as part of their faith. it's not a religious position it's literally most of the are murderers and considered incitement to violence. knowing what an edgelord khaine is he probably likes it that way..... In a polytheist society, murderers w...
by Orin J.
Thu Oct 15, 2020 10:59 am
Forum: WFRP 4th Edition
Topic: Death on the Reik Update
Replies: 77
Views: 12170

Re: Death on the Reik Update

i mean it's a tzeentchi cult- those are rarely actually cut and dry. also it's pretty reasonable to leave room for the GM to shuffle matters about.

pointing out the confusion and then just leaving ti in the air as "something of interest" smacks of terrible work on their part though.
by Orin J.
Thu Oct 15, 2020 10:55 am
Forum: WFRP 4th Edition
Topic: Musings on Etiquette
Replies: 12
Views: 254

Re: Musings on Etiquette

the etiquette talent is one of those things that i feel was dropped into the book without much thought (probably used in some adventure testing to good effect due to the way the group was playing) and then never properly balanced or developed for the game. as something for very restrictive groups wh...
by Orin J.
Wed Oct 14, 2020 9:15 am
Forum: WFRP 4th Edition
Topic: Death on the Reik Update
Replies: 77
Views: 12170

Re: Death on the Reik Update

it's really more of a bit of argument for those playing the campaign once again and using meta knowledge to mess with the cult, really. i guess they wanted to discuss it but couldn't find reason enough to put it in a book...
by Orin J.
Tue Oct 06, 2020 3:24 pm
Forum: WFRP 4th Edition
Topic: Totaling bonus damage from SL
Replies: 7
Views: 411

Re: Totaling bonus damage from SL

With RAW and a defending with a low WS, is the expected value of damage reduction still positive? In other words, would it make sense to choose not to roll for defense basically like in ranged combat? Did anyone do a statistical analysis? It's probably depending on the attackers WS. rules as writte...
by Orin J.
Mon Oct 05, 2020 8:33 pm
Forum: WFRP 4th Edition
Topic: Totaling bonus damage from SL
Replies: 7
Views: 411

Re: Totaling bonus damage from SL

pages 514 (opposed tests) and 159 (calculating damage). the final Success Levels result of an opposed test is the difference between the winning and losing rolls, and damage is calculated based on the final SLs generated by a roll, not the roll itself. if it makes you feel any better, i didn't play ...
by Orin J.
Mon Oct 05, 2020 2:26 pm
Forum: WFRP 4th Edition
Topic: Totaling bonus damage from SL
Replies: 7
Views: 411

Re: Totaling bonus damage from SL

rules as written, the damage bonus is always the difference in SLs between the successful attack and failed defense, so your example would be +5.
by Orin J.
Mon Oct 05, 2020 11:40 am
Forum: WFRP 4th Edition
Topic: Endeavours Talent
Replies: 2
Views: 218

Re: Endeavours Talent

It is intended as a shortcut for getting a talent you might want to get without spending a long time climbing a career tree you aren't interested in. it's kind of important to understand that while the trappings of the career system still exist, 4th edition's system is much more freeform in it's und...
by Orin J.
Thu Oct 01, 2020 12:03 am
Forum: WFRP 4th Edition
Topic: Parry question
Replies: 5
Views: 552

Re: Parry question

Keep in mind, if its being used in the 2nd hand without the appropriate talent there is a penalty applied. Even in the case of a shield. The skill Melee Parry removes this negative for shields. to clarify what he said, there's a penalty for using a weapon in your off-hand, and using a weapon with t...
by Orin J.
Wed Sep 30, 2020 1:19 pm
Forum: WFRP 4th Edition
Topic: Typos, Missing Text & Errors In 4th Edition Books
Replies: 9
Views: 537

Re: Typos, Missing Text & Errors In 4th Edition Books

There are corrections and changes in the later PDF's, so I'd assume at some point a change in the Printers proofs has got to happen. PDF corrections may not be done to the required standard for proper printing or even in the same format needed, so i wouldn't assume anything of future printings unti...
by Orin J.
Mon Sep 28, 2020 9:15 pm
Forum: WFRP 4th Edition
Topic: Typos, Missing Text & Errors In 4th Edition Books
Replies: 9
Views: 537

Re: Typos, Missing Text & Errors In 4th Edition Books

So, by default, Cubicle 7 don’t take the opportunity to fix things when they reprint? I can't speak for their plans going forward, only that at the time of release they didn't currently have plans to make any corrections to the initial books in future printings. i'd suggest contacting them about it.
by Orin J.
Mon Sep 28, 2020 5:53 pm
Forum: WFRP 4th Edition
Topic: Typos, Missing Text & Errors In 4th Edition Books
Replies: 9
Views: 537

Re: Typos, Missing Text & Errors In 4th Edition Books

I want to point out there aren't currently Any plans for fixes in any reprinted material, if they happen. so while everyone should definitely let you know about typos, missing text, or straight up printing errors currently out there, it's not possible to be sure they won't be retained between printi...
by Orin J.
Sun Sep 27, 2020 11:18 pm
Forum: Sigmar’s Tavern
Topic: Sillyhammer
Replies: 12
Views: 834

Re: Sillyhammer

here now, you mean John Gableputty de Vonnasfern splendid shitter crabs-on-fried-cabbage dingdingdong Burstien von knickers-slasher apple turnover Hierowitz tikity-tick Ganderknotty Spittinkel Grandlich Gossemongler Speterweissen Himmel Estibon working Gottenbuad Kick-his-knee Middenheimer Brutwurst...
by Orin J.
Mon Sep 21, 2020 7:08 pm
Forum: WFRP 4th Edition
Topic: Commoner salaries
Replies: 5
Views: 488

Re: Commoner salaries

the issue there is figuring out who much they sell in a given week, which is unclear without a LOT of fleshing out the area which most players don't want to sit through.
by Orin J.
Sun Sep 20, 2020 10:34 pm
Forum: WFRP 4th Edition
Topic: Commoner salaries
Replies: 5
Views: 488

Re: Commoner salaries

going roughly off the income rules, a stablehand would be brass three (villager) and a barmaid would be silver one (menial servent), and taking the formulae for earning (a week's worth being an average 30 brass for the stablehand, and 5 silver for the barmaid, and assuming the odds of failure is acc...