Search found 3 matches

by TheBigBadWolf
Wed Jun 05, 2019 9:34 am
Forum: 4th Edition
Topic: Criticals
Replies: 46
Views: 56605

Re: Criticals

Over on the Discord there's been talk on Crits for a while now. BadJuJu created Crit Tables that aim to do just that mentioned above - combine milder effects with severe ones that gradually escalate as combat goes on. Here's the link to the tables (he said it's fine to share). I like them a lot, tho...
by TheBigBadWolf
Wed Jun 05, 2019 9:24 am
Forum: 4th Edition
Topic: Fear and Loathing in 4th Edition
Replies: 15
Views: 18081

Re: Fear and Loathing in 4th Edition

Yep. I'm considering going back to something similarish to 2e where: - I assign Terror and Fear to monsters manually. - There are no 'levels of Broken'. - Terror causes a 'run away!' with a chance of Stun (as you freeze in terror). - Fear causes a 'cannot approach' with a small penalty across the bo...
by TheBigBadWolf
Fri May 31, 2019 8:12 am
Forum: 4th Edition
Topic: Criticals
Replies: 46
Views: 56605

Re: Criticals

I am really a fan of random crits that can kill our maim a PC or a NPC, I would not change this for only ocurring once you reach 0 wounds. e: And just realised to the last post on page one, and you've addressed this with the Quick Armour rules in your own game! Aye I can understand that. A few not-...