Thanks Chuck!
Search found 270 matches
- Tue Jan 02, 2024 8:58 am
- Forum: Sigmar’s Tavern
- Topic: To Love and Die in Marienburg
- Replies: 5
- Views: 4545
- Thu Sep 07, 2023 8:30 am
- Forum: Sigmar’s Tavern
- Topic: Does anyone have a link to this old thread on Strike To Stun?
- Replies: 4
- Views: 10785
Re: Does anyone have a link to this old thread on Strike To Stun?
I'm sorry to say the Web Archive has no copy of that particular forum thread. Otherwise checking the Wayback Machine is always worth it when you're looking for old lost internet sites.
- Wed Dec 28, 2022 5:28 am
- Forum: 4th Edition
- Topic: 4th to 1st rules adaptation
- Replies: 6
- Views: 12065
Re: 4th to 1st rules adaptation
I'm afraid the only practical conversion document will, in my opinion, read: "Drop 4th edition". That's it really. I spent a huge amount of time thinking, analyzing and play-testing 4th Edition, trying to fix issues and rewrite rules as needed. Nothing (and I mean nothing) this edition add...
- Wed Dec 28, 2022 5:14 am
- Forum: 2nd Edition
- Topic: Zapp's House Rules
- Replies: 6
- Views: 15571
- Wed Dec 28, 2022 5:12 am
- Forum: Sigmar’s Tavern
- Topic: Earl of Fife Games Announces Licensing Deal for Tetsubō - Former Warhammer Fantasy Setting Expansion
- Replies: 4
- Views: 6545
Re: Earl of Fife Games Announces Licensing Deal for Tetsubō - Former Warhammer Fantasy Setting Expansion
That brings me right back to the 80s. At first blush, it did me too. However, I am saddened to hear they went with a 1) new 2) generic 3) dice pool game. That's three strikes out of three. Instead writing the new iteration of the Tetsubō campaign world for an 1) existing, play-tested, rule-set that...
- Wed May 18, 2022 4:03 pm
- Forum: Den of Tzeentch
- Topic: Homage to Chuck
- Replies: 10
- Views: 17753
Re: Homage to Chuck
Congrats to still keeping the lights on, Chuck! Great to see the place remains active! ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Wed May 18, 2022 3:50 pm
- Forum: 2nd Edition
- Topic: Zapp's House Rules
- Replies: 6
- Views: 15571
Re: Zapp's House Rules
Great to see that Chuck keeps this place alive, and I'm glad to see quite a lot of activity here (in all subforums) :) Just wanted to say I swung by today after a long absence (the v4 rules nearly destroyed my love for WFRP) and, to my great surprise, the yandex link to my houserules zip is still ac...
- Tue Jul 07, 2020 5:31 am
- Forum: 4th Edition
- Topic: 4th to 1st rules adaptation
- Replies: 6
- Views: 12065
Re: 4th to 1st rules adaptation
Cap, I would love to read a post by you about the possible modifications to apply to 2nd edition. I already know the "number of attacks" House rule you wrote back in the StStun days and it works like a charm! I'm curious to hear if you have other nice ideas! This time I'll be a player, no...
- Wed May 27, 2020 11:22 am
- Forum: 4th Edition
- Topic: 4th to 1st rules adaptation
- Replies: 6
- Views: 12065
Re: 4th to 1st rules adaptation
We've run a massive campaign in 4E. Will never use the ruleset again - next time we're back to 2E. So I've thought about which bots and bobs that can be salvaged. The players liked the open-ended careers system. But ultimately it just isn't balanced. There's a reason skills are secondary to characte...
- Wed May 27, 2020 11:08 am
- Forum: 4th Edition
- Topic: Ease of maxing WS
- Replies: 4
- Views: 6992
Re: Ease of maxing WS
Nope - this game is simply not well thought through.
- Tue Apr 07, 2020 11:27 am
- Forum: 2nd Edition
- Topic: WFRP 2 career advances
- Replies: 13
- Views: 25500
Re: WFRP 2 career advances
Ah. I find it easier and faster to just make the calculation than use a table, but thanks.
- Tue Apr 07, 2020 1:33 am
- Forum: 4th Edition
- Topic: Simplified resolution system
- Replies: 6
- Views: 10138
Re: Simplified resolution system
4th edition switches to opposed rolls. That alone fixes a lot of whiff. It does also introduce the potential problem of lopsided contests. Any character pouring experience into Fellowship, for instance, will quickly realize a score of maybe 75% Fel yields almost supernatural dominance of his hapless...
- Tue Apr 07, 2020 1:28 am
- Forum: 2nd Edition
- Topic: Roadwardens and pistols
- Replies: 24
- Views: 44865
- Tue Apr 07, 2020 1:25 am
- Forum: 2nd Edition
- Topic: WFRP 2 career advances
- Replies: 13
- Views: 25500
- Tue Apr 07, 2020 1:23 am
- Forum: 2nd Edition
- Topic: WFRP 2 career advances
- Replies: 13
- Views: 25500
Re: WFRP 2 career advances
Yes, the "plus" in characteristics advances can be easy to misinterpret. As Hyarion says, they're all absolute, never cumulative. The plus sign is just... convention, I guess. It's meant to tell you "no, that Bodyguard isn't limited to a measly 10% in Weapon Skill, lower than anybody'...
- Wed Mar 18, 2020 5:43 am
- Forum: Den of Tzeentch
- Topic: Cubicle 7 dropping the Lord of the Rings
- Replies: 25
- Views: 42153
Re: Cubicle 7 dropping the Lord of the Rings
I've already voiced this sentiment elsewhere, but I guess reposting it here can't hurt: I completely missed TOR when it first came out. I have no explanation for it not appearing on my radar, it just didn't. Once I did realize there was this acclaimed Middle-Earth game that really tried shaping adve...
- Wed Mar 18, 2020 5:35 am
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 37119
Re: Removing advantage from the game?
I would like to thank you for adding that last paragraph. Your opinions are well voiced, but not necessarily shared by all. I just wanted to say I appreciate that understanding. I don't want fluffy discussion, but just the basics understanding that "ymmv". You're welcome. It's especially ...
- Wed Mar 18, 2020 5:23 am
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 37119
- Mon Mar 16, 2020 7:27 am
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 37119
Re: Removing advantage from the game?
The hard cold truth is that 4E is a trainwreck of a system, designed by people that utterly lost track of the bigger picture. It is 2E, except every conceivable subsystem have been made more complicated, broken and cluttery. After playing it extensively I have concluded that there exists no simple f...
- Mon Mar 16, 2020 7:23 am
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 37119
Re: Removing advantage from the game?
Page 164 has a call-out box "Options: Limiting Advantage". They recommend a limit of either 2 or Init Bonus. Either would be more limited than the 'max 6' you decided to house rule, so if you're happy with your current system I would say don't change it just to comply with the call-out bo...