doing everything strictly from the view of the Riekland, eh?
not really what i'm here for. there's a whole empire and beyond to explore and honestly Riekland is the dullest bit of it.
Search found 514 matches
- Thu Apr 30, 2020 11:55 pm
- Forum: 4th Edition
- Topic: Beyond The Enemy Within campaign, upcoming releases
- Replies: 56
- Views: 60688
- Fri Apr 24, 2020 10:04 pm
- Forum: 4th Edition
- Topic: Totally 'Ammered: An attempt at converting Runes to 4e
- Replies: 5
- Views: 8521
Re: Totally 'Ammered: An attempt at converting Runes to 4e
i don't think balance matters too much (this edition is something of a mess already) but lorewise i do have a couple nitpicks. Firstly is you've made learning runes comparatively dirt easy in contrast to the lore. to an extent this is unavoidable (dwarfs spend decades as an apprentice before going o...
- Sat Apr 18, 2020 9:37 am
- Forum: Den of Tzeentch
- Topic: Nurgle's COVID-19
- Replies: 2
- Views: 10658
Re: Nurgle's COVID-19
good on you for doing this. i'm not in the area (and honestly ended up with a stockpile before this all happened so i REALLY don't need 'em) but i hope you're able to help some of the lads in a time of need.
- Sat Apr 18, 2020 9:28 am
- Forum: 1st Edition
- Topic: Shadows Over Bogenhafen help, please?
- Replies: 8
- Views: 18041
Re: Shadows Over Bogenhafen help, please?
honestly, it sounds like your group is entirely uninterested in the "suspenseful mystery" sort of adventure which is the main draw of the enemy within arc to me. i'd go over it to see what plays to their own enjoyment and let, like getting them in the death on the riek by "just" ...
- Thu Apr 16, 2020 4:31 pm
- Forum: 4th Edition
- Topic: Character Creation Weapon Skills
- Replies: 16
- Views: 19561
Re: Character Creation Weapon Skills
thinking about it i probably would've not had melee(basic) as part of the human or wood elf skillsets either, so it was more common and to discourage the "everyone should be good in a fight" mentality....
- Thu Apr 16, 2020 8:27 am
- Forum: Sigmar’s Tavern
- Topic: Cathay sourcebook?
- Replies: 41
- Views: 75810
Re: Cathay sourcebook?
Nothing wrong with being "woke" and wanting your modern RPG product to fit modern sensibilities (especially if they are your own sensibilities). I don't want to speak for Fox, but I don't think he's saying the developer of any new Asian-inspired fantasy RPG has to be Asian, just that that...
- Wed Apr 15, 2020 6:08 pm
- Forum: 4th Edition
- Topic: Character Creation Weapon Skills
- Replies: 16
- Views: 19561
Re: Character Creation Weapon Skills
It seems to be a common industry failing (IMO) that Pregens (a) don't actually follow the character creation rules and (b) aren't optimized for the role they're intended to fulfill. while the first one is still a real problem, i just wanted to point out that an RPG character doesn't have to "f...
- Mon Apr 13, 2020 10:45 pm
- Forum: 4th Edition
- Topic: Halfling Size
- Replies: 13
- Views: 15932
Re: Halfling Size
before my group decided the best way to play was to use a different system, i was going to try not losing advantage against opponents smaller than you. a case of not sweating the small stuff, if you feel what i mean.
- Wed Apr 08, 2020 11:46 pm
- Forum: 4th Edition
- Topic: Simplified Lores and Languages
- Replies: 2
- Views: 4930
Re: Simplified Lores and Languages
i always leave lores as an abstract. each field of knowledge is applicable to a lot of things If you know how to apply it and i'm happy to give bonuses to people that have an interesting argument to justify their idea and make the roll. at the same time they're a great tool for the GM to drag player...
- Fri Apr 03, 2020 1:35 pm
- Forum: Sigmar’s Tavern
- Topic: Any canon examples of characters using both might and magic?
- Replies: 26
- Views: 32680
Re: Any canon examples of characters using both might and magic?
I am actually rather in favor of battle mages. We've got battle priests and the mages of the Empire are supposed to spend time on actual battlefields. I'd figure many of them wouldn't want to be entirely reliant on their spells if things gets tight, after seeing how a choppa with their own eyes. An...
- Thu Mar 26, 2020 1:58 pm
- Forum: 4th Edition
- Topic: Magic 4th edition
- Replies: 9
- Views: 14626
Re: Magic 4th edition
celestial lore. because you think it looks cool and looking cool and confident is better than actually casting spells a lot of the time.
- Wed Mar 25, 2020 8:39 pm
- Forum: 2nd Edition
- Topic: Roadwardens and pistols
- Replies: 24
- Views: 42930
- Mon Mar 23, 2020 7:40 pm
- Forum: Sigmar’s Tavern
- Topic: Warhammer Old World, a.k.a. WFB returns.
- Replies: 25
- Views: 31092
Re: Warhammer Old World, a.k.a. WFB returns.
i'm not gonna judge it until i see the full roster, but the design concepts seem a little....er, shallow. and GW has been leaning towards awfully shallow design policies the last several years. i hope they'll embrace the sense of character that made WFB the big name of rank'n'flank style wargaming.
- Mon Mar 16, 2020 4:57 pm
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 36059
Re: Removing advantage from the game?
I write this suggestion without having much experience of the fourth edition, other than reading it, but would it be possible to change Advantage based prerequisites and triggers into Success Level based prerequisites and triggers? there's several monster abilities and a couple feats that either sp...
- Mon Mar 16, 2020 8:18 am
- Forum: 4th Edition
- Topic: Removing advantage from the game?
- Replies: 21
- Views: 36059
Re: Removing advantage from the game?
The hard cold truth is that 4E is a trainwreck of a system, designed by people that utterly lost track of the bigger picture. It is 2E, except every conceivable subsystem have been made more complicated, broken and cluttery. After playing it extensively I have concluded that there exists no simple ...
- Sat Mar 14, 2020 8:19 pm
- Forum: 4th Edition
- Topic: Concoct Talent
- Replies: 1
- Views: 4108
Re: Concoct Talent
i think it's just there to make lore (Apothecary) more valuable, actually. herbs and medicine both have more readily obvious uses and wider applications after all. dip into learning the skill on the side, like it allows in the book, and then take the talent. seem convoluted and meaningless? so does ...
- Fri Mar 13, 2020 11:47 am
- Forum: Sigmar’s Tavern
- Topic: Any canon examples of characters using both might and magic?
- Replies: 26
- Views: 32680
Re: Any canon examples of characters using both might and magic?
I'm looking for a Warrior type character who switches out fightery talents for innate magical ones. And that these magical talents are low key, in line with what a sword, arrow, shield or chain mail do for you. They aren't high level spells that obliterate regiments. The reason isn't primarily beca...
- Wed Mar 11, 2020 2:56 pm
- Forum: Den of Tzeentch
- Topic: Strike-to-Stun is offline
- Replies: 15
- Views: 28708
Re: Strike-to-Stun is offline
a shame, really. gone because the UE has no grasp on how the internet functions or who they need to restrict.
- Wed Mar 11, 2020 8:48 am
- Forum: Sigmar’s Tavern
- Topic: Any canon examples of characters using both might and magic?
- Replies: 26
- Views: 32680
Re: Any canon examples of characters using both might and magic?
But it would offer me a welcome change to the "classic" wizardly character options. A charismatic folk hero type character, yet one with some innate magical ability, all while avoiding the "stuck in a tower reading dusty old books" stereotype. :) uhhhh, hate to point this out, b...
- Sat Mar 07, 2020 3:20 pm
- Forum: Sigmar’s Tavern
- Topic: Any canon examples of characters using both might and magic?
- Replies: 26
- Views: 32680
Re: Any canon examples of characters using both might and magic?
really i think there's not many of them, aside from some chaos warriors of tzeentch that briefly show up. the tabletop rules don't really penalize you for doing it at all (unless you count cost) and the lore tends to play up that the magical energies are too dangerous to try to wrangle while fightin...