Search found 53 matches

by Graak
Mon Jan 20, 2020 4:20 am
Forum: 4th Edition
Topic: Comparison with Zweihander
Replies: 28
Views: 34095

Re: Comparison with Zweihander

Zweihander is more generic and can apply to any fantasy world. I keep reading this in different forums. I'm not sure how generic it is in truth. Take religion and magic chapters: it's to every extent WFRP stuff, just renamed. The original wfrp sources are easily recognizable for every god and spell...
by Graak
Mon Jan 20, 2020 2:28 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124014

Re: Combat example

I believe that we should be very careful when calling for “realism” to judge how good a RPG looks. If we ever be to judge a RPG (especially fantasy RPG) from a realistic combat experience point-of-view apocalypse would ensue. And in that post-apocalyptic RPG-development setting only true historical ...
by Graak
Sun Jan 19, 2020 1:38 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124014

Re: Combat example

Game-design is interesting to me, to the point I can see beyond Zapp's vocal way to express his thought/analysis and see the facts and the statistical reasoning beyond his opinion. Can his manners be annoying to readers? Yes, of course. It depends on your patience. Personally I got more annoyed by d...
by Graak
Sat Jan 18, 2020 10:45 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124014

Re: Combat example

Well it’s the same in 4e as in 1or 2e really. Basic beastmen work the way they are, as do Greenskins etc... Boss and leaders (and big monsters with low WS that you may need to boost depending on your party) you need to work on and tbh that is part of the fun as a GM It's not fun if I need to re-wor...
by Graak
Sat Jan 18, 2020 2:07 am
Forum: 4th Edition
Topic: Comparison with Zweihander
Replies: 28
Views: 34095

Re: Comparison with Zweihander

Friendly reminder: Larger is not better. By this I don't mean that wfrp4th is good. I dislike them both for different reasons. Regarding 4th edition a quick journey into this forum will tell you the goods and the (far too many IMO) cons of 4th ed. Regarding Zweihander (without entering in the whole ...
by Graak
Thu Jan 16, 2020 3:44 am
Forum: 4th Edition
Topic: Combat example
Replies: 119
Views: 124014

Re: Combat example

”add skills as necessary” it’s exactly what you needed to do in previous editions. In 1st ed a dwarf fighter with good equipment, enough E and support from a half decent wizard could solo a major demon with barely a scratch... He would wade through scores of standard beastmen to the point where you...
by Graak
Fri Jun 07, 2019 8:06 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

Thanks for your answers. It's a pity you don't know DH rules in this case, it added a lot of modifiers hunt and thus tactical approach to the combat where those modifiers were well-tied to the fiction and not abstract minigames or metacurrencies. Hence it maintained low stat PCs that are always depe...
by Graak
Thu Jun 06, 2019 6:11 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

... Oh well, here's hoping that the 5ed is better. LOL! :D :D :D To be honest, after trying for over six months (and I consider myself very rules-crunchy) my best advice would be to give up on 4E and port over three things to 1st Edition: 1) the careers system - I initially disliked it, but since m...
by Graak
Fri Apr 26, 2019 12:29 am
Forum: 4th Edition
Topic: Zapp's house rules collection
Replies: 13
Views: 23018

Re: Zapp's house rules collection

..... a peek preview! :) - advantage is something you either have or don't have. If you have it you have +20. If you lose or spend any advantage, you no longer have advantage at all. Rationale: unlimited Advantage does not work at all. Limiting it still meant clutter and detail, that still unbalanc...
by Graak
Wed Feb 20, 2019 12:18 pm
Forum: 2nd Edition
Topic: Fixes for Ashes of Middenheim
Replies: 8
Views: 13732

Re: Fixes for Ashes of Middenheim

(SPOILERS!) - The final piece is, well, the same old ritual to summon a demon. How many WFRP adventures end this way? We just played through Ill Tidings (from Knights of the Grail), and the ending is awfully similar; - The main enemy is a stranger to the PCs, so either the GM does not provide clues...
by Graak
Wed Feb 20, 2019 8:37 am
Forum: 2nd Edition
Topic: Fixes for Ashes of Middenheim
Replies: 8
Views: 13732

Re: Fixes for Ashes of Middenheim

When my group has played through it, we thought it was quite servicable as written, certainly not in any need of "substantial changes". I recognize that not everybody will like the same stuff, so it might be better if you listed the stuff you don't like or want to change. We also played i...
by Graak
Tue Feb 19, 2019 10:58 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

Yes, because opposed rolls are rolled simultaneously and you compare level of success. The other way was: roll, check if you succeed, then make a second roll for parry or dodge and check again if you succeed. In addition, now there is no need to roll for damage, as you get it from the difference of...
by Graak
Mon Feb 18, 2019 1:05 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

Pretty much what Orin wrote. It's not as much a matter if personal taste as a matter of statistical facts. You chose a dice mechanic? Fine, there are consequences for that. I'm not sure anyone in C7 was really aware of what opposed d100 rolls with DoS really meant to the game. @Capnzapp: I almost fe...
by Graak
Sun Feb 17, 2019 1:47 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

What I strongly dislike is making every interaction into an opposed roll. That simply is unworkable in my opinion. Not to mention how rolling twice instead of once makes the roll MUCH more swingy. Let me rephrase: mandating that every NPC should make a roll to determine the difficulty of the Charm,...
by Graak
Sat Feb 16, 2019 1:21 am
Forum: Fan-made Material
Topic: Attempt to correct the whiff factor: A ToHit Chart
Replies: 14
Views: 21067

Re: Attempt to correct the whiff factor: A ToHit Chart

How much I would like a statistical analysis for 4th edition opposed rolls distribution VS your table, in this moment :) I second Bitsa in his idea that the key is making situational modifiers more interesting, statistically significative. This way you make tactical choice more meaningful while keep...
by Graak
Wed Feb 13, 2019 11:40 pm
Forum: Sigmar’s Tavern
Topic: Return of the Gnome
Replies: 9
Views: 16990

Re: Return of the Gnome

I am also very negative about this addition. When I started playing wfrp in 2005 I wanted a fantasy game that was grimdark and as far as possible from D&D. In fact I didn't introduce halflings until years later. I didn't need any homage to Tolkien nor D&D and until I got that halflings in wf...
by Graak
Mon Feb 11, 2019 10:11 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

I don't plan to play 4th, the metacurrency aspect of Advantage and the metagame it creates is existentially incompatible with my idea of roleplay. I don't even know if I ever have the chance to play RPGs again to be fair :D I personally always give modifiers to "every day" skill rolls rela...
by Graak
Sat Feb 09, 2019 8:09 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

In my games we don't feel whiff factor as a problem to be fair, but I can see it can be one. Having said this, did anyone tried so simply rise %values by 10 or 20 in the entire game (PCs, NPC, monsters...)? Could this solve the whiff problem? I'm saying this because there are enough modifiers in the...
by Graak
Fri Feb 01, 2019 9:51 am
Forum: 4th Edition
Topic: WFRP 4 analysis
Replies: 123
Views: 159297

Re: WFRP 4 analysis

In 4E a +40 bonus is obscene, and completely overshadows your own abilities, twisting the game into a "hunt the bonus" metagame that should burn in hellfire. And THAT is the phrase that effectively sums up the impression I got reading fanatic (pro) reviews. I got that feeling reading amon...
by Graak
Fri Jan 25, 2019 8:08 am
Forum: 2nd Edition
Topic: Thousand Thrones
Replies: 47
Views: 81244

Re: Thousand Thrones

skerrigan wrote: Fri Jan 25, 2019 3:01 am
What do you learned gentlemen think? Adding Johann Esmer to the mix increases the epicness of the campaign (the plot of the Two Theogonists was never taken up post-Storm of Chaos) by having a Grand Theogonist involved with the Crusade.
Holy cow! You genius! Yes, yes and again YES! Do it!