Search found 270 matches

by CapnZapp
Thu Sep 05, 2019 9:07 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 42793

Re: Errata Update

The official errata represents how the devs think the game should work.
by CapnZapp
Thu Sep 05, 2019 8:38 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 42793

Re: Errata Update

Rat Catcher wrote: Thu Sep 05, 2019 6:29 am That doesn't sound encouraging. Can you provide an example?
To be honest (and somewhat self-aware) you should probably ask someone else... ;)
by CapnZapp
Thu Sep 05, 2019 4:58 am
Forum: 4th Edition
Topic: Errata Update
Replies: 38
Views: 42793

Re: Errata Update

Rat Catcher wrote: Thu Sep 05, 2019 2:57 am It's not exactly an unmanageable amount by any stretch
Believe me when I say the errata needs many more entries before done...
by CapnZapp
Wed Sep 04, 2019 3:46 am
Forum: 4th Edition
Topic: Starter Set Advice: Are Trolls Really THAT Scary?
Replies: 9
Views: 12539

Re: Starter Set Advice: Are Trolls Really THAT Scary?

he overlooks a key issue for his ranting What would make the Bestiary worse would be if they carefully added appropriate Talents/Traits to all the monsters - and then did not spell the effects out right there in the stat block . That would turn the Bestiary into something a GM could only use with p...
by CapnZapp
Tue Sep 03, 2019 2:56 am
Forum: 4th Edition
Topic: Starter Set Advice: Are Trolls Really THAT Scary?
Replies: 9
Views: 12539

Re: Starter Set Advice: Are Trolls Really THAT Scary?

Obviously Bestiary monsters are far too weak, mainly because their atrocious Weapon Skill scores. (In a game where heroes can achieve 60 or 70 in WS monsters need to do the same, and not because the GM decides to "tweak" the monster, but right out the gate) But this is a starter adventure....
by CapnZapp
Sun Sep 01, 2019 4:26 pm
Forum: 4th Edition
Topic: Ties between Starter Set and Enemy Within
Replies: 11
Views: 14227

Re: Ties between Starter Set and Enemy Within

Welcome to the forums, Zisse!
by CapnZapp
Fri Aug 30, 2019 2:19 pm
Forum: 4th Edition
Topic: Starter Set Advice: Are Trolls Really THAT Scary?
Replies: 9
Views: 12539

Re: Starter Set Advice: Are Trolls Really THAT Scary?

Hello everyone, new DM to WFRP 4th Edition, but not new to DMing in general, so I’m comfortable house ruling and home brewing if I have to, but I like to play things by RAW as much as possible. Which brings me to my question( Spoiler Alert for the Starter Set adventure!): the party is expected to f...
by CapnZapp
Wed Aug 28, 2019 4:24 am
Forum: 4th Edition
Topic: Halfling Size
Replies: 13
Views: 15938

Re: Halfling Size

I consider the doubling of damage something you'd do to hack your own WFRP. It is completely unworkable as a published product.

Fights against large opponents (for halflings) or huge opponents become entirely unsatisfying, since your Wounds, Armour and Toughness cease to have meaning.
by CapnZapp
Mon Aug 26, 2019 6:43 am
Forum: 4th Edition
Topic: Halfling Size
Replies: 13
Views: 15938

Re: Halfling Size

I have no experience games mastering a halfling character precisely because of this.

Whether this tells you anything I leave up to you...
by CapnZapp
Mon Aug 19, 2019 6:53 am
Forum: 4th Edition
Topic: Starter Set complete character profile
Replies: 5
Views: 7493

Re: Starter Set complete character profile

Providing canonical examples of high level heroes is a fine endeavour. Maybe not as useful as 100 xp characters in the starter set , though. Characters you can just pick up and start using if you don't want to mess with character generation just yet. Anyway, they damn better be close to 100% rules l...
by CapnZapp
Sat Aug 17, 2019 2:23 pm
Forum: 4th Edition
Topic: Starter Set complete character profile
Replies: 5
Views: 7493

Re: Starter Set complete character profile

Any idea why they bundle so experienced characters to a Starter Set..?
by CapnZapp
Mon Aug 05, 2019 2:33 pm
Forum: 4th Edition
Topic: Gold for WFRP at the ENnies
Replies: 4
Views: 6593

Re: Gold for WFRP at the ENnies

The ENnies don't have any particular criteria. It's like most industry awards, a way for insiders to meet up and pat each other on the back. That the public voted for WFRP is probably because of our game's devoted fan base. Not because of any particularly inspired writing. And certainly not because ...
by CapnZapp
Thu Aug 01, 2019 5:34 am
Forum: 4th Edition
Topic: Changing Career Level
Replies: 6
Views: 11554

Re: Changing Career Level

I'm currently playing a Wizard in campaign. I've just advanced to level 2 in the career, having fully completed level 1. Level 2 of Wizard however, holds very little interest to me, bar the Arcane Magic and Detect Artefact talents. I was considering taking those, and jumping to level 3 by spending ...
by CapnZapp
Wed Jul 24, 2019 4:24 am
Forum: 4th Edition
Topic: Species' Talents
Replies: 6
Views: 10499

Re: Species' Talents

Correct. (All Talent Bonuses from the "Test:" line works this way)
by CapnZapp
Mon Jul 22, 2019 2:23 pm
Forum: 4th Edition
Topic: Species' Talents
Replies: 6
Views: 10499

Re: Species' Talents

I notice there are a couple of minor unclarities and errors in the responses made so far, so let me clear things up. 1) How many species talents does a character start with? A Human generally starts with five (5) Talents: The first is Doomed. The second is either Savvy or Suave. The remaining three ...
by CapnZapp
Mon Jul 01, 2019 4:20 am
Forum: 4th Edition
Topic: Official WFRP FAQ
Replies: 26
Views: 32178

Re: Official WFRP FAQ

Saying "presentation" is the "only" issue is the understatement of the day. The plain and simple truth is that the rules for shields in WFRP4 are among the worst I have ever seen in any ttrpg ever: not only is the "presentation" completely cocked up, the rules are entir...
by CapnZapp
Sat Jun 29, 2019 3:05 pm
Forum: 4th Edition
Topic: Official WFRP FAQ
Replies: 26
Views: 32178

Re: Official WFRP FAQ

Of course crit negation is your first priority. That said, a -20 penalty can halve your chance at succeeding on the Test. And the best chance of avoiding death and defeat is to win your Tests. Throwing that away just because there's a 10% risk of a critical in the RAW is and feels very dodgy indeed....
by CapnZapp
Sat Jun 29, 2019 2:48 pm
Forum: 4th Edition
Topic: Zapp's house rules collection (take 2)
Replies: 10
Views: 14816

Re: Zapp's house rules collection (take 2)

The bonus wounds in the special table are much the same (if not identical) to what the core rules (and the bonus wounds for criticals) give you. Actually we didn't have them at first, but then a player of mine observed two-handed weapons have a greater chance of scoring a crit/special (on 10, 20... ...
by CapnZapp
Thu Jun 27, 2019 1:47 pm
Forum: 4th Edition
Topic: Official WFRP FAQ
Replies: 26
Views: 32178

Re: Official WFRP FAQ

My only sane reply is: "ditch their ideas for shields entirely. They worked fine, if not spectacular, in 2E" But to at least look down your rabbit-hole (keeping safely away from falling in ;)): one reason to not settle for a Buckler is to gain the ability to deflect arrows. (Of course, if ...
by CapnZapp
Thu Jun 27, 2019 1:38 pm
Forum: 4th Edition
Topic: Zapp's house rules collection (take 2)
Replies: 10
Views: 14816

Re: Zapp's house rules collection (take 2)

Hi Zapp, Thanks for posting these! I may take inspiration for our game if/when we start it. I like most of it. A few quick comments: 1. The doubling of negative wounds for critic rolls when starting from 0 but not when starting from 1+ is an unnecessary complication. I see what it's trying to accom...