Search found 260 matches

by Hyarion
Mon May 15, 2023 9:21 am
Forum: 2nd Edition
Topic: Hedgefolk stuff
Replies: 6
Views: 4926

Re: Hedgefolk stuff

That's fair, but if you get to the Apprentice Wizard and/or Journeyman Wizard career, then I don't see the need for a Wizardcraft talent because you already have some (albeit limited) access to College Magic.
by Hyarion
Sun May 14, 2023 12:01 pm
Forum: 2nd Edition
Topic: Hedgefolk stuff
Replies: 6
Views: 4926

Re: Hedgefolk stuff

If that's how you want to solve the problem, I think that's fine, but a person with the Wizardcraft talent probably shouldn't or wouldn't be able to pass themselves off as a real wizard to another actual wizard. Nor to a persistent witchhunter.
by Hyarion
Thu Apr 20, 2023 7:17 am
Forum: 4th Edition
Topic: Need input for nemesis' last words
Replies: 9
Views: 6705

Re: Need input for nemesis' last words

Neptune?
Nickel?
by Hyarion
Wed Apr 05, 2023 7:08 pm
Forum: 4th Edition
Topic: Questions about Lore and rules of Warhammer
Replies: 3
Views: 4335

Re: Questions about Lore and rules of Warhammer

Again, this is probably up to your GM and how they want to run things. But I can answer how I would run it. A wizard using their Second Sight might be able to see how the winds bend and collect around an individual but probably wouldn't be able to discern why the winds are collecting around that ind...
by Hyarion
Sun Apr 02, 2023 11:44 am
Forum: 4th Edition
Topic: Balance between mosters and pcs
Replies: 5
Views: 4894

Re: Balance between mosters and pcs

A soldier may have a WS that high, but the merchant, priest, boatman, scholar, herbalist, or outlaw adventuring companions? No, they probably won't. Otherwise, I'd just say that balancing encounters is part of the skill and craft of being a GM. Up to and including keeping that balance going as advan...
by Hyarion
Sun Apr 02, 2023 11:36 am
Forum: Den of Tzeentch
Topic: C7d20 - Cubicle 7 d20 Fantasy RPG
Replies: 2
Views: 11212

Re: C7d20 - Cubicle 7 d20 Fantasy RPG

I like it, I think the adventure books will be worth reading. But at the end of the day I personally don't like the D&D/d20 ruleset, so I don't have much interest in the core books (the one exception might be the Monster Manual because some new inspiration on that front is usually not a bad thin...
by Hyarion
Tue Mar 21, 2023 11:54 am
Forum: 4th Edition
Topic: Questions about Lore and rules of Warhammer
Replies: 3
Views: 4335

Re: Questions about Lore and rules of Warhammer

That depends on what you mean by 'Fast-burning fuel' If you mean something combustible/explosive approaching gasoline or rocket fuel, then I would say no. If you mean something a bit slower like tar/pitch/bitumen/natural petroleum then I would say yes (dependent on rarity). Regarding Shroud of Invis...
by Hyarion
Wed Mar 15, 2023 1:50 pm
Forum: 4th Edition
Topic: Lustria is out!
Replies: 12
Views: 9014

Re: Lustria is out!

It looks interesting, but I think there's far too much devoted to making Lizardmen PCs and not enough for me to feel like I can run an adventure in Lustria without pulling in a lot of non-WFRP sources. How I feel about this book depends a lot on whether I'm taking a perspective of WFRP 4e taken on i...
by Hyarion
Sat Mar 04, 2023 9:28 am
Forum: Sigmar’s Tavern
Topic: Does anyone have a link to this old thread on Strike To Stun?
Replies: 4
Views: 10526

Re: Does anyone have a link to this old thread on Strike To Stun?

In the Graeme Davis blog post, he's talking about Gideon's historical research, all of which can be found on Gideon's blog: https://awesomeliesblog.wordpress.com/
by Hyarion
Thu Mar 02, 2023 6:15 am
Forum: Sigmar’s Tavern
Topic: Brainstorming how to adapt a one-shot.
Replies: 3
Views: 4598

Re: Brainstorming how to adapt a one-shot.

The short question is how to adapt the concept of Walkie Talkies and/or a radio into WFRP?
by Hyarion
Wed Mar 01, 2023 10:53 am
Forum: Sigmar’s Tavern
Topic: Brainstorming how to adapt a one-shot.
Replies: 3
Views: 4598

Brainstorming how to adapt a one-shot.

So I was watching this: https://www.youtube.com/watch?v=2KYqA7a_uZo

Anyone willing to help me brainstorm about adapting this to WFRP to play as a oneshot?
by Hyarion
Tue Feb 07, 2023 7:38 am
Forum: 4th Edition
Topic: Need input for nemesis' last words
Replies: 9
Views: 6705

Re: Need input for nemesis' last words

"Curses, foiled again!"
"At last, the nightmare is over."
"The curse... is now yours... to deal with."
"Thank you."
"When you see me again, I will even more powerful."
by Hyarion
Wed Jan 25, 2023 7:40 am
Forum: 2nd Edition
Topic: Putting Dex back into 2nd ed
Replies: 6
Views: 5315

Re: Putting Dex back into 2nd ed

I think I meant Aiming, but you are absolutely correct.
by Hyarion
Thu Jan 19, 2023 8:44 am
Forum: 2nd Edition
Topic: Putting Dex back into 2nd ed
Replies: 6
Views: 5315

Re: Putting Dex back into 2nd ed

First off, you need to define what is Dex vs what is Ag. Perhaps Dex is "fine motor skills" whereas Ag is more "gross body movement". Secondly, you're going to need to re-categorize what skills fall under which attribute. For example, does the RangedCombat skill now require Dex i...
by Hyarion
Fri Nov 25, 2022 7:20 pm
Forum: Sigmar’s Tavern
Topic: PC participation in mass combat
Replies: 4
Views: 5926

Re: PC participation in mass combat

I'll flesh this out a bit later if needed. KotL, have you checked out Ben Scerri's Tides of War fan-supplement? Even if you don't use it verbatim, his list of Moments of Heroism is VERY handy. This is heavily drawn from my years of experience playing WFB, but here goes. Definitions: A troop or soldi...
by Hyarion
Sat Nov 12, 2022 6:06 pm
Forum: 4th Edition
Topic: Stevedore - Dirty Fighting but no Melee (Brawling)?
Replies: 9
Views: 5294

Re: Stevedore - Dirty Fighting but no Melee (Brawling)?

Is it odd that Stevedore's don't get access to Melee(Brawling) as a career skill? Yes.

But given the Non-Career Advances box at the top of page 48, I don't see what the big hang up is.
by Hyarion
Thu Oct 06, 2022 9:53 pm
Forum: 4th Edition
Topic: Surprised opponents take less damage
Replies: 7
Views: 4639

Re: Surprised opponents take less damage

Here's how my group has handled that problem:

Since the surprised character cannot defend themselves, the attacking player still rolls but gets a minimum of +0 SL. I like Robin's solution a bit better, as it allows for the defender's suprised reaction to be a negative hindrance.
by Hyarion
Tue Sep 20, 2022 7:09 am
Forum: Sigmar’s Tavern
Topic: The Red King
Replies: 7
Views: 6765

Re: The Red King

the "White snake" line stands out. i've heard something like it somewhere before but hell if i remember where. In the famous words of Father Wilhelm Abgott, "So come the midnight hour, we cry MORR! MORR! MORR!" (WFRP 4e Core book, Page 58). To which we now add David Tal Bedecken...
by Hyarion
Mon Sep 19, 2022 9:24 am
Forum: Sigmar’s Tavern
Topic: The Red King
Replies: 7
Views: 6765

Re: The Red King

I don't speak italian, but it certainly doesn't sound like anything I've read in any official book (at least not verbatim). I would share Orin J's guess that there's a clever turn of phrase that's not coming through the translation (Red Rose?) or it could be a homebrew campaign clue.
by Hyarion
Thu Aug 25, 2022 7:43 am
Forum: 2nd Edition
Topic: 2nd edition wardancer rules
Replies: 4
Views: 5711

Re: 2nd edition wardancer rules

I was unaware of any revision like you mention. I think the closest I know of is Defenders of the Forest, a pdf describing wood elves in general, maybe that helps?