Call of Cthulhu rpg adventure 'Amongst the Ancient Trees' using WFRP 2e
Posted: Thu Jan 17, 2019 6:26 am
The adventure named in the title ("AAT") is in the CoC 7e core rulebook.
It sounds great, but I want to introduce my players to wfrp, not CoC, so I'm converting it to wfrp 2e.
The big bad is an alien/god that crashed to earth in a metorite prison millenia ago, and has been trapped in a lake/group of lakes in the mountains. It can influence people who come close to the lakes, and persuade them to come to the lake and then convert them into undead minions (intelligent, not mindless).
It's had a particular group of minions for a 100 or 200 years, and uses them to find parts of the meteorite (which broke up and scattered). It has located the final and largest part of the meteorite. It's underground and they're digging it up. Once this piece is delivered to the lake the god will have enough power to be free of the lake.
The players come into the area for an unrelated mission, and during the adventure another group of npcs gets captured by the minions and brought to the lake side, where they are tied/impaled to stakes ready for conversion to undead minions by the god in the lake.
The PCs probably will encounter this group during conversion. The partly converted npcs will beg the pcs to kill them.
The conversion to wfrp:
The meteorite can be warpstone, obviously.
I immediately thought the bad guy and minions would be chaos of some sort, and the conversion process would be converting the npcs to chaos spawn. Everything fits nicely, except perhaps the 100+ years that the first group of minions has been around, but that's not hugely important.
However, I plan to run The Enemy Within after this, and don't want to drown my players in nothing but chaos. So I am trying to make another race/faction fit this adventure, to give them a taste of something different before TEW.
Any suggestions?
Could I do it with Skaven? The conversion process being Clan Moulder doing some funky mutation/surgery/etc? What would the god be?
Could I have Skaven trying to resurrect a necromancer thrown into the lake by angry villagers with pitchforks? Could I have a Skaven who is a necromancer?
Some other variation of Skaven?
Something else entirely?
Any creative ideas? Because this is introducing wfrp to players for the first time (and some of them to the WH world for the first time) I want to make it more or less "canon", not create something that doesn't fit WH lore...
It sounds great, but I want to introduce my players to wfrp, not CoC, so I'm converting it to wfrp 2e.
The big bad is an alien/god that crashed to earth in a metorite prison millenia ago, and has been trapped in a lake/group of lakes in the mountains. It can influence people who come close to the lakes, and persuade them to come to the lake and then convert them into undead minions (intelligent, not mindless).
It's had a particular group of minions for a 100 or 200 years, and uses them to find parts of the meteorite (which broke up and scattered). It has located the final and largest part of the meteorite. It's underground and they're digging it up. Once this piece is delivered to the lake the god will have enough power to be free of the lake.
The players come into the area for an unrelated mission, and during the adventure another group of npcs gets captured by the minions and brought to the lake side, where they are tied/impaled to stakes ready for conversion to undead minions by the god in the lake.
The PCs probably will encounter this group during conversion. The partly converted npcs will beg the pcs to kill them.
The conversion to wfrp:
The meteorite can be warpstone, obviously.
I immediately thought the bad guy and minions would be chaos of some sort, and the conversion process would be converting the npcs to chaos spawn. Everything fits nicely, except perhaps the 100+ years that the first group of minions has been around, but that's not hugely important.
However, I plan to run The Enemy Within after this, and don't want to drown my players in nothing but chaos. So I am trying to make another race/faction fit this adventure, to give them a taste of something different before TEW.
Any suggestions?
Could I do it with Skaven? The conversion process being Clan Moulder doing some funky mutation/surgery/etc? What would the god be?
Could I have Skaven trying to resurrect a necromancer thrown into the lake by angry villagers with pitchforks? Could I have a Skaven who is a necromancer?
Some other variation of Skaven?
Something else entirely?
Any creative ideas? Because this is introducing wfrp to players for the first time (and some of them to the WH world for the first time) I want to make it more or less "canon", not create something that doesn't fit WH lore...