Criticals

The enemy lurks in shadows
User avatar
Chuck
Power Behind the Throne
Posts: 112
Joined: Sun Jan 06, 2019 11:25 am
Location: Lustria
Contact:

And Cap, great discussion of the problems inherent in the 4e crit system. I can’t think of anything in there I disagree with, and it’s shaped my thinking quite a bit. Whoever has the license for 5e should hire you.
CapnZapp
Posts: 263
Joined: Tue Jan 08, 2019 2:15 am
Location: Norsca

Thank you. Be sure to tell us when you have a draft of the complete rule ready for feedback :)
Clint
Posts: 21
Joined: Mon Jan 14, 2019 2:12 pm

Remember not to overcomplicate things. Regarding the many dice rolls with a crit is scored, we, at my table, use the original location where the hit was scored, for the critical hit too. Thats one less roll and it makes more sense anyway.
User avatar
Chuck
Power Behind the Throne
Posts: 112
Joined: Sun Jan 06, 2019 11:25 am
Location: Lustria
Contact:

Clint wrote:
Sat Jun 15, 2019 12:39 pm
Remember not to overcomplicate things. Regarding the many dice rolls with a crit is scored, we, at my table, use the original location where the hit was scored, for the critical hit too. Thats one less roll and it makes more sense anyway.
Not overcomplicating things is my primary goal -- you guys will have to let me know how I do. I'll leave determination of hit locations out entirely and just do the effects themselves.
Post Reply