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Re: Criticals

Posted: Fri Jun 07, 2019 7:53 pm
by Chuck
And Cap, great discussion of the problems inherent in the 4e crit system. I can’t think of anything in there I disagree with, and it’s shaped my thinking quite a bit. Whoever has the license for 5e should hire you.

Re: Criticals

Posted: Fri Jun 14, 2019 4:49 am
by CapnZapp
Thank you. Be sure to tell us when you have a draft of the complete rule ready for feedback :)

Re: Criticals

Posted: Sat Jun 15, 2019 12:39 pm
by Clint
Remember not to overcomplicate things. Regarding the many dice rolls with a crit is scored, we, at my table, use the original location where the hit was scored, for the critical hit too. Thats one less roll and it makes more sense anyway.

Re: Criticals

Posted: Sat Jun 15, 2019 3:25 pm
by Chuck
Clint wrote: Sat Jun 15, 2019 12:39 pm Remember not to overcomplicate things. Regarding the many dice rolls with a crit is scored, we, at my table, use the original location where the hit was scored, for the critical hit too. Thats one less roll and it makes more sense anyway.
Not overcomplicating things is my primary goal -- you guys will have to let me know how I do. I'll leave determination of hit locations out entirely and just do the effects themselves.

Re: Criticals

Posted: Thu Apr 15, 2021 12:44 am
by Nibbler
Sorry for necroing an old thread, but I was wondering how the damage works for the minor criticals. Is it flat damage or is it added to weapon damage + SB?

Re: Criticals

Posted: Thu Apr 15, 2021 9:08 am
by Chuck
It’s Wound loss, so directly off Wounds without consideration of Toughness or Armor. I totally forgot I was working on this, maybe it’s time to dust it off and give it another look.

Re: Criticals

Posted: Sun Jul 18, 2021 7:27 pm
by SigmariteOrWrong
Thinking of Tinkering Bleeding to delay quick bleed-out.

Ideas include....
Characters loos a single wound every (TB minus Bleeding Conditions) rounds.
or
An Endurance Roll at Rounds end can reduce a single bleeding condition. (This occurs after wound loss associated with Bleeding).