unbalanced races

Cubicle 7 // 2018
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Orin J.
Posts: 340
Joined: Wed Feb 06, 2019 10:39 pm

Zisse wrote:
Thu Dec 12, 2019 1:27 am
Orin J. wrote:
Wed Dec 11, 2019 7:45 pm

If the core system it was added to was functional they could have made advantage into a useful system, ...
This may be a wild proposal. Wouldn't that mean that it may be worth trying the 4e advantage system with 1e or 2e? Did someone try such a thing?
as-written advantage is overwhelmingly powerful, partly because the 4th's ruleset damands everything done in 10s and partly because it magnifies every difference with misunderstanding how the D100 roll works (it mistakes it for rolling two dice, not rolling one total die using two component dice). if you applied the idea of a system where continued success leads to increased advantage you might be onto something, but i don't have a group to test it with (largely because of 4th...)
CapnZapp
Posts: 263
Joined: Tue Jan 08, 2019 2:15 am
Location: Norsca

Orin J. wrote:
Wed Dec 11, 2019 7:45 pm
Not to defend advantage, but "rushed and sloppy" doesnt' apply to it. The advantage system is a extremely thoroughly designed and carefully balanced system- just one that was then carelessly slapped onto an incompatible and entirely nonfunctional system of "rolls don't matter!" for a result of chasing the most broken modifiers possible to render the uncontrollable RNG-off moot. If the core system it was added to was functional they could have made advantage into a useful system, but as-published it's a mess of trying to hide the fact the core combat rolls are largely meaningless. It's a meticulous and elegantly crafted attempt to obfuscate that they fucked up on an even more basic level.
Okay, so "rushed and sloppy" it ain't...! :lol:
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