I think it's fair to say my players enjoyed Chapter 2 way more than Chapter 1.
Way back in Episode 2
they had a similar problem to the map problem - they didn't have any rope and only realised this half way up a climb. The resultant noise of them knocking rubble over was enough to alert every cultist in the area and the combat was... challenging.
As for the Wendell incident - that player's my girlfriend, and she got a little upset. She's new to RPGs and I thought I was going to be sleeping on the floor that night
as the other PCs got her thinking she was going to get hung for slapping Wendell, and that it was down to the fact she was a woman. I dialed his patheticness up to 11 to make the scene amusing for everyone.
By the end of Episode 2 Wendel is the senior-most surviving member of the Blauesblut - and with the PCs they are planning to go north to track down the Strigoi lair (this was something suggested in one of the unpublished Expansions - a sandbox of around Pfeifeldorf, and it gives the PCs a little more agency - they could've gone off to the next part of the campaign but they all like Pfeifeldorf and its quirky inhabitants).
Will Wendel be up to the rigors of command?