Seasonal & Climate Based Weather Generators

Post your scenarios, house rules, supplements, and anything else here
Post Reply
leonpoi
Posts: 14
Joined: Mon Jun 15, 2020 5:05 am

I wanted to share a series of weather generators I’ve just published. I started off using them in Warhammer and it's worked great for bringing weather more to life in my campaign.

Easy to use, this file contains 16 custom weather generators differentiated by season and climate. These "Hex Flowers" help you map out and plan the impact that weather and preparation have on getting from point A to point B. This simple yet elegant system helps you create and vary weather for your journeys and adventures in a way that is both visually impactful and easy to interpret.

I use them in twilight2000, HârnMaster, Warhammer and D&D, but this is system agnostic and has enough climate and season types to cover almost all rpg types in fantasy or modern settings.

Please check out the previews for more information and the files at drivethrurpg and itch.

https://s-p-sullivanyahoocomau.itch.io/ ... enerators
https://www.drivethrurpg.com/en/product ... enerators
Attachments
490917.png
User avatar
Totsuzenheni Yukimi
Posts: 345
Joined: Mon Jan 07, 2019 12:38 pm

I do like this idea. If i custom made some of these with your system would i be limited to the exact number and layout of hexs?
User avatar
Chuck
Power Behind the Throne
Posts: 193
Joined: Sun Jan 06, 2019 11:25 am
Location: North Lustria
Contact:

Those look pretty cool! I really need to do more with weather in my games.
Post Reply